![]() ![]() This is the structure of the finished "minimum robot" behavior pack and resource pack: (We recommend trying the minimum one for now.) Put the resource and behavior packs in their respective com.mojang sub-folders, launch a world with cheats enabled, and use /summon sample:robot. To see the robot in action, pick one of the sets of resource and behavior packs you just downloaded. The download link is in the Requirements section above. To give you a point of reference for this tutorial, we are providing two versions of the same entity: a robot that can spawn randomly in the world and has three random textures, a wheel animation, various components, and a custom water mechanic. The following graphic shows how different files can interact to create a custom entity: In the resource pack, a client entity file is responsible for telling the game how the entity will look. In the behavior pack, an entity file is responsible for defining the entity on the server side.
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